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Video Game Review: Sonic The Hedgehog 4: Episode 2

Posted by pbmiranda on May 25, 2012 at 10:40 AM

Hey everyone, welcome to a brand new and long overdue video game review courtesy of Old School Lane. Today we're going to be discussing about the latest installment from everyone's favorite blue hedgehog: Sonic the Hedgehog 4: Episode 2. 





In recent years, the Sonic The Hedgehog series had a fantastic comeback with critically acclaimed games like Sonic Colors and Sonic Generations. However, with Sonic The Hedgehog 4, the newest sequel to the original Sonic The Hedgehog games have had a bit of a love/hate sort of relationship with Episode I. For me, I wasn't really crazy about Episode I when I played it back in 2010. The controls were a bit floaty, some of the platforming jumps were a bit difficult than they needed to be, the music was a bit forgettable, and the levels were nostalgic, but a bit underwhelming. I said to myself after completing it "Hey, this is the first episode of Sonic 4, I'm sure that they'll iron out the major flaws and improve the game at Episode II. Well, Episode II has finally been released with the addition of Miles "Tails" Prower. Will this game speed our way to our nostalgic hearts or has our favorite hedgehog slowed down with time? Let's dash into Sonic The Hedgehog 4: Episode 2.



Graphics



The graphics look so much like the old school Sega Genesis Sonic The Hedgehog 2 for a new generation. The colors are vivid and bright, the levels look detailed and crisp, and throughout each level, your eyes are greeted with the variety of different levels. From the castle level in Stage 1 to the classic oil level by the desert, you're in for a real treat going back to your childhood with these iconic stages. Unfortunately, that's the only positive thing you're going to hear from the entire article. Brace yourselves! 

Gameplay


The gameplay is good old fashioned running, jumping, spinning, and defeating Dr. Eggman after each Stage 3 level.  Not to mention, the classic bonus stages to retrieve the Chaos Emeralds are a blast to play through. They truly make me feel like a kid again going through them. There are some moments in which you team up with Tails to fly up platforms, break down walls, and do a dual spin dash. The majority of the time of controlling Tails is an awkward mess, especially when it comes to the underwater level in which you have to break the ice barriers. You're trying to break the ice before Sonic and Tails drown, but it controls so awkwardly, that you end up drowning before you beat the level. You need to use Tails way too many times than needed and it feels forced and trite. While the controls feel more smoother and less floaty than Episode I, the addition of Tails just ruined the whole experience. Even when playing alone and without Tails, it doesn't feel satisfying. It's a shame too because Tails isn't a bad sidekick in the video game world and it would have been great to have two people play together similar to Rayman Origins, the best co-op experience to date. It feels like a lost opportunity.



Story




The game takes place after Episode I. Dr. Eggman had finally completed repairing Metal Sonic after Sonic defeated him in the Sega CD classic Sonic CD. Also, Dr. Eggman has finished building a new Death Egg called the Death Egg mk. II and is planning his evil ways once again. Sonic teams up with Tails and together they go through level and level defeating Dr. Eggman and Metal Sonic. The story is pretty typical for a Sonic game, so no complaints here.


Extra Features



You can play local or online multiplayer teaming up with someone to play through the levels. As I said previously, it's not a fun experience. Also, if you have Episode I and II saved in your console, you can unlock Episode Metal in which you get to find out what happened to Metal Sonic between the events of Episode I and II. After you beat the game, you unlock more levels to play. Other than that, there's really no replay value, which is a huge disappointment since Sonic Colors and Sonic Generations had tons of collectables, Easter Eggs, and overall fun gameplay.




Overall, Sonic The Hedgehog 4: Episode 2 is a step back to returning Sonic to his former glory. I can go back and play the recent Sonic games like Colors and Generations anytime, hell, I can go back and play the original Sonic The Hedgehog 2 game. If anyone were to ask me what my favorite old school Sonic game of all time is, it would be Sonic The Hedgehog 2. A close tie for second would be either Sonic 3 or Sonic CD. To quote Tim Turi from Game Informer magazine, " Playing Sonic 4: Episode II co-op is like returning to your favorite family vacation destination as an adult and bringing along a friend. You point at the broken attractions and try to convince them how good things used to be, but no amount of nostalgia can change the fact that the powers that be have let your beloved memory deteriorate". Remakes and reboots based on our favorite games from our childhood is pretty much everywhere nowadays. Some of them have been absolutely great! (Mega Man 9!!!) Some have been total Suckville like this one. While it is fun to return to our childhoods for a brief, short moment, if done wrong, it can smack us across the face and remind us of a time that we sometimes can't go back to.


I would not recommend downloading this game. If Team Sonic is working on Episode III, I'm praying that they fix up the huge flaws from these installments. We'll just see when that game comes out. 



Well, that's all for today. Hope to see you around Old School Lane real soon. Thanks for reading. Take care.


-Patricia

Categories: Old School Lane, Video Games, Nostalgia

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7 Comments

Reply Jockerlee77
06:36 PM on May 26, 2012 
wow this look lie it could be a fun game to play remeber playing the first 4 sonic games with the frist one being the hards of the buch yet this one reslly look like they have done a good Job in trying to bring by the things we love about the game sa well as keeping it updated for the newer player. great blog my friend
Reply Moviefan12
10:11 PM on May 25, 2012 
I may have to check this out as I have Sonic and Sonic & Knuckles on my Wii and I've enjoyed them. I'm just a casual gamer but this game looks all right.
Reply CarJunkie
09:22 PM on May 25, 2012 
My issue with Sonic 4 is that Sonic Team and Sega are releasing the game episodically. I fear that after all the episodes are out and you spend $15.00 per episode, Sega will release the full game. When I played Episode 1, I felt that I had already played this game when I had a Sega Genesis. The levels felt like they were rehashes of old levels from Sonic 1, 2, and 3.
Reply Jim Bevan
03:29 PM on May 25, 2012 
if Sega is going to keep trying to appeal to the "nostalgia" factor with Sonic, then they'll fail. They've had good ideas in the past for taking the character in new directions, but most of them weren't executed well. If handled by a competent developer, then Sonic can successfully move forward. Look at Sonic Chronicles: the Dark Brotherhood. Yes, it was ripping off Mario by putting the character in an RPG, but it was developed by Bioware, a company that KNOWS how to do RPGs right, and they made the game enjoyable. It all comes down to execution, at least, in my opinion.
Reply Decker Shado
02:40 PM on May 25, 2012 
i'm a pretty.. how you say.. "Hardcore Sonic fan" - and being opinionated, oftentimes what I enjoy out of the series goes against popular opinion. (I believe that Sonic Unleashed was one of the best Sonic games in recent years.) But I'm not a blind fanboy. (Sonic 06 was.... let's never talk about it again.)

Sonic 4 Episode I was pretty disappointing for me. Starting off, I really liked the flashiness, and simply having a new Sonic game, while the floaty controls weren't a deal breaker for me.. but one thing was. The first stage was "Green hill - AGAIN!" with the boss that starts out like the classic, and halfway through gets it's remix to kick in. Stage 2 was more of the same.. and so on, and so forth. At the end of the game I realized I hadn't played a single original stage, and felt the game was simply... boring.

I haven't picked up Episode II yet - though I probably will, but hearing about the stages tells me that it's going to be mostly the same feeling for me there of "Been there, done that." while the addition of super moves with Tails is nice, but the requirement to use those super moves often for ordinary obstacles makes them feel less valuable - should super moves not only be "required" to take out extraordinary obstacles?

But I digress.. I reserve final judgement for after I actually play the game - but hearing enough of the "tweaks" compared to Sonic 4 Episode I doesn't exactly fill me with giddy excitement.
Reply pbmiranda
01:25 PM on May 25, 2012 
BigBlackHatMan says...
It is too bad they tried to go backward, but failed to capture the old ways. Good article


Thanks man! I completely agree with you about that.
Reply BigBlackHatMan
01:21 PM on May 25, 2012 
It is too bad they tried to go backward, but failed to capture the old ways. Good article

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